ASPECTS OF DEVELOPMENT OF PROFESSIONAL GRAPHIC COMPETENCE OF STUDENTS USING THREE-DIMENSIONAL GRAPHIC PROGRAMS

Authors

  • Arzikulov Husan Normurod ugli Teacher of Navoi State Pedagogical Institute, Uzbekistan

Keywords:

computer graphics, professional graphics skills, experience, practice, technical skills, software, 3D technologies, aspect, Cinema 4D, 2D and 3D.

Abstract

Three-dimensional graphics programs (3D graphics programs) currently play a large role in education, art, game design, animation, architecture and many other fields. Using these programs to develop students' professional graphic skills serves as an effective tool for strengthening their technical and creative skills. This article presents the main aspects of developing students' skills using 3D graphics programs.

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Published

2024-09-23

How to Cite

Arzikulov Husan Normurod ugli. (2024). ASPECTS OF DEVELOPMENT OF PROFESSIONAL GRAPHIC COMPETENCE OF STUDENTS USING THREE-DIMENSIONAL GRAPHIC PROGRAMS. Web of Teachers: Inderscience Research, 2(9), 60–62. Retrieved from https://webofjournals.com/index.php/1/article/view/1800

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Section

Articles